Version: 2017.1

AssetBundle.LoadFromMemoryAsync

切换到手册
public static AssetBundleCreateRequest LoadFromMemoryAsync (byte[] binary, uint crc= 0);

参数

binary 包含 AssetBundle 数据的字节数组。
crc 未压缩内容的 CRC-32 校验和(可选)。如果该参数不为零,则加载前将内容与校验和进行比较,如果不匹配则给出错误。

返回

AssetBundleCreateRequest AssetBundle 的异步创建请求。加载后使用 assetBundle 属性获取 AssetBundle。

描述

从内存区域异步创建 AssetBundle。

Use this method to create an AssetBundle from an array of bytes asynchronously. This is useful when you have downloaded the data with encryption using WWW and need to create the AssetBundle from the unencrypted bytes.

LoadFromMemory 相比,该版本将在后台线程上执行 AssetBundle 解压缩,不会立即创建 AssetBundle 对象。

另请参阅:AssetBundleCreateRequestLoadFromMemoryLoadFromFileAsync