Class Vector4Round
Rounds each component of a 4D vector.
Inheritance
Vector4Round
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Math/Vector 4")]
[UnitDisplay("Round")]
public sealed class Vector4Round : Round<Vector4, Vector4>, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver
Methods
AwayFromZero(Vector4)
Declaration
protected override Vector4 AwayFromZero(Vector4 input)
Parameters
Type | Name | Description |
---|---|---|
Vector4 | input |
Returns
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.Round<Vector4, Vector4>.AwayFromZero(Vector4)
Ceiling(Vector4)
Declaration
protected override Vector4 Ceiling(Vector4 input)
Parameters
Type | Name | Description |
---|---|---|
Vector4 | input |
Returns
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.Round<Vector4, Vector4>.Ceiling(Vector4)
Floor(Vector4)
Declaration
protected override Vector4 Floor(Vector4 input)
Parameters
Type | Name | Description |
---|---|---|
Vector4 | input |
Returns
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.Round<Vector4, Vector4>.Floor(Vector4)