Class Vector4PerSecond
Returns the framerate-normalized value of a 4D vector.
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Math/Vector 4")]
[UnitDisplay("Per Second")]
public sealed class Vector4PerSecond : PerSecond<Vector4>, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver
Methods
Operation(Vector4)
Declaration
public override Vector4 Operation(Vector4 input)
Parameters
Type | Name | Description |
---|---|---|
Vector4 | input |
Returns
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.PerSecond<Vector4>.Operation(Vector4)