Class Vector4MoveTowards
Moves a 4D vector towards a target.
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Math/Vector 4")]
[UnitDisplay("Move Towards")]
[Obsolete("Use Vector4.MoveTowards instead")]
public sealed class Vector4MoveTowards : MoveTowards<Vector4>, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver
Properties
defaultCurrent
Declaration
protected override Vector4 defaultCurrent { get; }
Property Value
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.MoveTowards<Vector4>.defaultCurrent
defaultTarget
Declaration
protected override Vector4 defaultTarget { get; }
Property Value
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.MoveTowards<Vector4>.defaultTarget
Methods
Operation(Vector4, Vector4, Single)
Declaration
public override Vector4 Operation(Vector4 current, Vector4 target, float maxDelta)
Parameters
Type | Name | Description |
---|---|---|
Vector4 | current | |
Vector4 | target | |
Single | maxDelta |
Returns
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.MoveTowards<Vector4>.Operation(Vector4, Vector4, System.Single)