Class Vector4Lerp
Returns the linear interpolation between two 4D vectors.
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Math/Vector 4")]
[UnitDisplay("Lerp")]
[Obsolete("Use Vector4.Lerp instead")]
public sealed class Vector4Lerp : Lerp<Vector4>, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver
Properties
defaultA
Declaration
protected override Vector4 defaultA { get; }
Property Value
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.Lerp<Vector4>.defaultA
defaultB
Declaration
protected override Vector4 defaultB { get; }
Property Value
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.Lerp<Vector4>.defaultB
Methods
Operation(Vector4, Vector4, Single)
Declaration
public override Vector4 Operation(Vector4 a, Vector4 b, float t)
Parameters
Type | Name | Description |
---|---|---|
Vector4 | a | |
Vector4 | b | |
Single | t |
Returns
Type | Description |
---|---|
Vector4 |
Overrides
Ludiq.Bolt.Lerp<Vector4>.Operation(Vector4, Vector4, System.Single)