Class Vector3Angle
Returns the angle between two 3D vectors in degrees.
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Math/Vector 3")]
[UnitDisplay("Angle")]
[Obsolete("Use Vector3.Angle instead")]
public sealed class Vector3Angle : Angle<Vector3>, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver
Methods
Operation(Vector3, Vector3)
Declaration
public override float Operation(Vector3 a, Vector3 b)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | a | |
Vector3 | b |
Returns
Type | Description |
---|---|
Single |
Overrides
Ludiq.Bolt.Angle<Vector3>.Operation(Vector3, Vector3)