Class Variables
Syntax
[Extract(false)]
[Obsolete("Use the new class variables system instead.")]
public class Variables : LudiqComponent, ISerializationCallbackReceiver, ILudiqRootObject, ISupportsPrefabSerialization
Properties
ActiveScene
Declaration
public static VariableDeclarations ActiveScene { get; }
Property Value
Application
Declaration
public static VariableDeclarations Application { get; }
Property Value
declarations
Declaration
[Serialize]
[Inspectable]
[VariableKind(VariableKind.Object)]
public VariableDeclarations declarations { get; }
Property Value
ExistInActiveScene
Declaration
public static bool ExistInActiveScene { get; }
Property Value
Saved
Declaration
public static VariableDeclarations Saved { get; }
Property Value
Methods
ExistInScene(Nullable<Scene>)
Declaration
public static bool ExistInScene(Scene? scene)
Parameters
Type |
Name |
Description |
Nullable<Scene> |
scene |
|
Returns
ExistOnObject(Component)
Declaration
public static bool ExistOnObject(Component component)
Parameters
Type |
Name |
Description |
Component |
component |
|
Returns
ExistOnObject(GameObject)
Declaration
public static bool ExistOnObject(GameObject go)
Parameters
Type |
Name |
Description |
GameObject |
go |
|
Returns
Graph(GraphPointer)
Declaration
public static VariableDeclarations Graph(GraphPointer pointer)
Parameters
Returns
GraphDefinition(GraphPointer)
Declaration
public static VariableDeclarations GraphDefinition(GraphPointer pointer)
Parameters
Returns
GraphDefinition(IGraphWithLegacyVariables)
Declaration
public static VariableDeclarations GraphDefinition(IGraphWithLegacyVariables graph)
Parameters
Returns
GraphInstance(GraphPointer)
Declaration
public static VariableDeclarations GraphInstance(GraphPointer pointer)
Parameters
Returns
Object(Component)
Declaration
public static VariableDeclarations Object(Component component)
Parameters
Type |
Name |
Description |
Component |
component |
|
Returns
Object(GameObject)
Declaration
public static VariableDeclarations Object(GameObject go)
Parameters
Type |
Name |
Description |
GameObject |
go |
|
Returns
OnBeforeDeserialize()
Declaration
protected override void OnBeforeDeserialize()
Overrides
Scene(Component)
Declaration
public static VariableDeclarations Scene(Component component)
Parameters
Type |
Name |
Description |
Component |
component |
|
Returns
Scene(GameObject)
Declaration
public static VariableDeclarations Scene(GameObject go)
Parameters
Type |
Name |
Description |
GameObject |
go |
|
Returns
Scene(Nullable<Scene>)
Declaration
public static VariableDeclarations Scene(Scene? scene)
Parameters
Type |
Name |
Description |
Nullable<Scene> |
scene |
|
Returns
ShowData()
Declaration
protected override void ShowData()
Overrides
Extension Methods