Class SwitchUnitDescriptor<T> | Bolt Visual Scripting | 1.4.12
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    Class SwitchUnitDescriptor<T>

    Inheritance
    Object
    Descriptor<SwitchUnit<T>>
    UnitDescriptor<SwitchUnit<T>>
    SwitchUnitDescriptor<T>
    SwitchOnIntegerDescriptor
    SwitchOnStringDescriptor
    Inherited Members
    UnitDescriptor<SwitchUnit<T>>.reflectedDescription
    UnitDescriptor<SwitchUnit<T>>.unitType
    UnitDescriptor<SwitchUnit<T>>.unit
    UnitDescriptor<SwitchUnit<T>>.IUnitDescriptor.unit
    UnitDescriptor<SwitchUnit<T>>.RegisterProperties()
    UnitDescriptor<SwitchUnit<T>>.StartWatching()
    UnitDescriptor<SwitchUnit<T>>.OnChange(Object, PropertyChangedEventArgs)
    UnitDescriptor<SwitchUnit<T>>._showTitle
    UnitDescriptor<SwitchUnit<T>>._showBigIcon
    UnitDescriptor<SwitchUnit<T>>._shortTitle
    UnitDescriptor<SwitchUnit<T>>._surtitle
    UnitDescriptor<SwitchUnit<T>>._subtitle
    UnitDescriptor<SwitchUnit<T>>._isEntered
    UnitDescriptor<SwitchUnit<T>>.showTitle
    UnitDescriptor<SwitchUnit<T>>.showBigIcon
    UnitDescriptor<SwitchUnit<T>>.shortTitle
    UnitDescriptor<SwitchUnit<T>>.surtitle
    UnitDescriptor<SwitchUnit<T>>.subtitle
    UnitDescriptor<SwitchUnit<T>>.isEntered
    UnitDescriptor<SwitchUnit<T>>.ShowTitle()
    UnitDescriptor<SwitchUnit<T>>.ShowBigIcon()
    UnitDescriptor<SwitchUnit<T>>.Title()
    UnitDescriptor<SwitchUnit<T>>.ShortTitle()
    UnitDescriptor<SwitchUnit<T>>.Surtitle()
    UnitDescriptor<SwitchUnit<T>>.Subtitle()
    UnitDescriptor<SwitchUnit<T>>.Summary()
    UnitDescriptor<SwitchUnit<T>>.Icon()
    UnitDescriptor<SwitchUnit<T>>.DefinedShowTitle()
    UnitDescriptor<SwitchUnit<T>>.DefinedShowBigIcon()
    UnitDescriptor<SwitchUnit<T>>.DefinedTitle()
    UnitDescriptor<SwitchUnit<T>>.DefaultTitle()
    UnitDescriptor<SwitchUnit<T>>.ErrorTitle(Exception)
    UnitDescriptor<SwitchUnit<T>>.DefinedShortTitle()
    UnitDescriptor<SwitchUnit<T>>.DefaultShortTitle()
    UnitDescriptor<SwitchUnit<T>>.ErrorShortTitle(Exception)
    UnitDescriptor<SwitchUnit<T>>.DefinedSurtitle()
    UnitDescriptor<SwitchUnit<T>>.DefaultSurtitle()
    UnitDescriptor<SwitchUnit<T>>.ErrorSurtitle(Exception)
    UnitDescriptor<SwitchUnit<T>>.DefinedSubtitle()
    UnitDescriptor<SwitchUnit<T>>.DefaultSubtitle()
    UnitDescriptor<SwitchUnit<T>>.ErrorSubtitle(Exception)
    UnitDescriptor<SwitchUnit<T>>.DefinedSummary()
    UnitDescriptor<SwitchUnit<T>>.DefaultSummary()
    UnitDescriptor<SwitchUnit<T>>.ErrorSummary(Exception)
    UnitDescriptor<SwitchUnit<T>>.DefinedIcon()
    UnitDescriptor<SwitchUnit<T>>.DefaultIcon()
    UnitDescriptor<SwitchUnit<T>>.ErrorIcon(Exception)
    UnitDescriptor<SwitchUnit<T>>.IUnitDescriptor.Port(IUnitPort)
    UnitDescriptor<SwitchUnit<T>>.IsEntered()
    UnitDescriptor<SwitchUnit<T>>.Warnings()
    Descriptor<SwitchUnit<T>>.target
    Descriptor<SwitchUnit<T>>.IDescriptor.target
    Descriptor<SwitchUnit<T>>.Dispose()
    Descriptor<SwitchUnit<T>>.SetDirty()
    Descriptor<SwitchUnit<T>>.Validate()
    Descriptor<SwitchUnit<T>>.Watch(INotifyPropertyChanged)
    Descriptor<SwitchUnit<T>>.Unwatch(INotifyPropertyChanged)
    Descriptor<SwitchUnit<T>>.StopWatching()
    Descriptor<SwitchUnit<T>>.Property<T>(Func<T>, Boolean, Boolean)
    Descriptor<SwitchUnit<T>>.Property<T>(Func<IEnumerable<T>>, Boolean, Boolean)
    Descriptor<SwitchUnit<T>>.RegisterProperty(IReactive)
    Descriptor<SwitchUnit<T>>.propertyChanged
    Descriptor<SwitchUnit<T>>._title
    Descriptor<SwitchUnit<T>>._summary
    Descriptor<SwitchUnit<T>>._icon
    Descriptor<SwitchUnit<T>>._warnings
    Descriptor<SwitchUnit<T>>.title
    Descriptor<SwitchUnit<T>>.summary
    Descriptor<SwitchUnit<T>>.icon
    Descriptor<SwitchUnit<T>>.warnings
    Namespace: Ludiq.Bolt
    Syntax
    public class SwitchUnitDescriptor<T> : UnitDescriptor<SwitchUnit<T>>, IDisposable, IUnitDescriptor, IDescriptor
    Type Parameters
    Name Description
    T

    Constructors

    SwitchUnitDescriptor(SwitchUnit<T>)

    Declaration
    public SwitchUnitDescriptor(SwitchUnit<T> unit)
    Parameters
    Type Name Description
    SwitchUnit<T> unit

    Methods

    GetLabelForOption(T)

    Declaration
    protected virtual string GetLabelForOption(T option)
    Parameters
    Type Name Description
    T option
    Returns
    Type Description
    String

    Port(IUnitPort)

    Declaration
    protected override IUnitPortDescriptor Port(IUnitPort port)
    Parameters
    Type Name Description
    IUnitPort port
    Returns
    Type Description
    IUnitPortDescriptor
    Overrides
    Ludiq.Bolt.UnitDescriptor<Ludiq.Bolt.SwitchUnit<T>>.Port(Ludiq.Bolt.IUnitPort)

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptor.ToGUIContent(IDescriptor, Int32)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
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