Class SelectOnString
Selects a value from a set by switching over a string.
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Flow", 12)]
[UnitDisplay(null, "Select", "On String")]
public class SelectOnString : SelectUnit<string>, ISerializationCallbackReceiver, ISelectUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged
Properties
ignoreCase
Declaration
[Serialize]
[Inspectable]
[UnitSettingDisplay("Ignore Case")]
[InspectorToggleLeft]
public bool ignoreCase { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
Matches(String, String)
Declaration
protected override bool Matches(string a, string b)
Parameters
Type | Name | Description |
---|---|---|
String | a | |
String | b |
Returns
Type | Description |
---|---|
Boolean |
Overrides
Ludiq.Bolt.SelectUnit<System.String>.Matches(System.String, System.String)