Class SavedVariables
Inheritance
SavedVariables
Syntax
[Obsolete("Use the new class variables system instead.")]
public static class SavedVariables
Fields
assetPath
Declaration
public const string assetPath = "SavedVariables"
Field Value
playerPrefsKey
Declaration
public const string playerPrefsKey = "LudiqSavedVariables"
Field Value
Properties
asset
Declaration
public static VariablesAsset asset { get; }
Property Value
current
Declaration
public static VariableDeclarations current { get; }
Property Value
initial
Declaration
public static VariableDeclarations initial { get; }
Property Value
merged
Declaration
public static VariableDeclarations merged { get; }
Property Value
saved
Declaration
public static VariableDeclarations saved { get; }
Property Value
Methods
Load()
Declaration
public static void Load()
OnEnterEditMode()
Declaration
public static void OnEnterEditMode()
OnExitEditMode()
Declaration
public static void OnExitEditMode()
SaveDeclarations(VariableDeclarations)
Declaration
public static void SaveDeclarations(VariableDeclarations declarations)
Parameters