Class SaveVariables | Bolt Visual Scripting | 1.4.12
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    Class SaveVariables

    Forces saved variables to be saved to the PlayerPrefs. This is useful on WebGL where automatic save on quit is not supported.

    Inheritance
    Object
    GraphElement<FlowGraph>
    Unit<FlowGraph>
    Unit
    SaveVariables
    Inherited Members
    Unit<FlowGraph>.IUnit.parentGraph
    Unit<FlowGraph>.CreateDebugData()
    Unit<FlowGraph>.AfterAdd(FlowGraph)
    Unit<FlowGraph>.BeforeRemove(FlowGraph)
    Unit<FlowGraph>.Dispose()
    Unit<FlowGraph>.canDefine
    Unit<FlowGraph>.failedToDefine
    Unit<FlowGraph>.isDefined
    Unit<FlowGraph>.AfterDefine()
    Unit<FlowGraph>.BeforeUndefine()
    Unit<FlowGraph>.EnsureDefined()
    Unit<FlowGraph>.Define()
    Unit<FlowGraph>.RemoveUnconnectedInvalidPorts()
    Unit<FlowGraph>.OnGraphStructureChanged()
    Unit<FlowGraph>.controlInputs
    Unit<FlowGraph>.controlOutputs
    Unit<FlowGraph>.valueInputs
    Unit<FlowGraph>.valueOutputs
    Unit<FlowGraph>.invalidInputs
    Unit<FlowGraph>.invalidOutputs
    Unit<FlowGraph>.inputs
    Unit<FlowGraph>.outputs
    Unit<FlowGraph>.validInputs
    Unit<FlowGraph>.validOutputs
    Unit<FlowGraph>.ports
    Unit<FlowGraph>.invalidPorts
    Unit<FlowGraph>.validPorts
    Unit<FlowGraph>.controlInputsData
    Unit<FlowGraph>.controlOutputsData
    Unit<FlowGraph>.valueInputsData
    Unit<FlowGraph>.valueOutputsData
    Unit<FlowGraph>.IUnit.controlInputsData
    Unit<FlowGraph>.IUnit.controlOutputsData
    Unit<FlowGraph>.IUnit.valueInputsData
    Unit<FlowGraph>.IUnit.valueOutputsData
    Unit<FlowGraph>.relations
    Unit<FlowGraph>.connections
    Unit<FlowGraph>.Disconnect()
    Unit<FlowGraph>.ControlInput(String, Func<Flow, ControlOutput>)
    Unit<FlowGraph>.ControlInputCoroutine(String, Func<Flow, IEnumerator>)
    Unit<FlowGraph>.ControlInputCoroutine(String, Func<Flow, ControlOutput>, Func<Flow, IEnumerator>)
    Unit<FlowGraph>.ControlInput(ControlInputDefinition, Func<Flow, ControlOutput>, Func<Flow, IEnumerator>)
    Unit<FlowGraph>.ControlOutput(String)
    Unit<FlowGraph>.ControlOutput(ControlOutputDefinition)
    Unit<FlowGraph>.ValueInput(HybridType, String)
    Unit<FlowGraph>.ValueInput<T>(String)
    Unit<FlowGraph>.ValueInput<T>(String, T)
    Unit<FlowGraph>.ValueInput(ValueInputDefinition)
    Unit<FlowGraph>.ValueOutput(HybridType, String)
    Unit<FlowGraph>.ValueOutput(HybridType, String, Func<Flow, Object>)
    Unit<FlowGraph>.ValueOutput<T>(String)
    Unit<FlowGraph>.ValueOutput<T>(String, Func<Flow, T>)
    Unit<FlowGraph>.ValueOutput(ValueOutputDefinition)
    Unit<FlowGraph>.ValueOutput(ValueOutputDefinition, Func<Flow, Object>)
    Unit<FlowGraph>.Requirement(ValueInput, ControlInput)
    Unit<FlowGraph>.Requirement(ValueInput, ValueOutput)
    Unit<FlowGraph>.Assignment(ValueOutput, ValueOutput)
    Unit<FlowGraph>.Assignment(ControlInput, ValueOutput)
    Unit<FlowGraph>.Succession(ControlInput, ControlOutput)
    Unit<FlowGraph>.Succession(ControlOutput, ControlOutput)
    Unit<FlowGraph>.Delegation(ValueOutput, ControlOutput)
    Unit<FlowGraph>.position
    Unit<FlowGraph>.definitionException
    Unit<FlowGraph>.OnBeforeSerialize()
    Unit<FlowGraph>.OnAfterDeserialize()
    GraphElement<FlowGraph>.guid
    GraphElement<FlowGraph>.modules
    GraphElement<FlowGraph>.IGraphChild.associatedElement
    GraphElement<FlowGraph>.requiresInstantiation
    GraphElement<FlowGraph>.Instantiate(GraphReference)
    GraphElement<FlowGraph>.Uninstantiate(GraphReference)
    GraphElement<FlowGraph>.INotifiedCollectionChild<IGraph>.BeforeAdd(IGraph)
    GraphElement<FlowGraph>.INotifiedCollectionChild<IGraph>.AfterAdd(IGraph)
    GraphElement<FlowGraph>.INotifiedCollectionChild<IGraph>.BeforeRemove(IGraph)
    GraphElement<FlowGraph>.INotifiedCollectionChild<IGraph>.AfterRemove(IGraph)
    GraphElement<FlowGraph>.BeforeAdd(FlowGraph)
    GraphElement<FlowGraph>.AfterRemove(FlowGraph)
    GraphElement<FlowGraph>.dependencyOrder
    GraphElement<FlowGraph>.HandleDependencies()
    GraphElement<FlowGraph>.parentGraph
    GraphElement<FlowGraph>.ICollectionChild<IGraph>.parent
    GraphElement<FlowGraph>.IGraphChild.parentGraph
    GraphElement<FlowGraph>.deserializationDependencies
    GraphElement<FlowGraph>.Prewarm()
    GraphElement<FlowGraph>.IsDisposed
    GraphElement<FlowGraph>.ToString()
    GraphElement<FlowGraph>.PropertyChanged
    GraphElement<FlowGraph>.OnPropertyChanged(Object, PropertyChangedEventArgs)
    GraphElement<FlowGraph>.OnPropertyChanged(String)
    Namespace: Ludiq.Bolt
    Syntax
    [UnitCategory("Variables")]
    [Obsolete("Use the new class variables system instead.")]
    public sealed class SaveVariables : Unit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver

    Properties

    enter

    Declaration
    [DoNotSerialize]
    [UnitPortDisplay(showLabel = false)]
    public ControlInput enter { get; }
    Property Value
    Type Description
    ControlInput

    exit

    Declaration
    [DoNotSerialize]
    [UnitPortDisplay(showLabel = false)]
    public ControlOutput exit { get; }
    Property Value
    Type Description
    ControlOutput

    Methods

    Definition()

    Declaration
    protected override void Definition()
    Overrides
    Ludiq.Bolt.Unit<Ludiq.Bolt.FlowGraph>.Definition()

    Extension Methods

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    XUnit.CompatibleValueOutput(IUnit, HybridType)
    UnitDefinitionUtility.DefineControlInput(IUnit, String, Func<Flow, ControlOutput>)
    UnitDefinitionUtility.DefineControlInputCoroutine(IUnit, String, Func<Flow, IEnumerator>)
    UnitDefinitionUtility.DefineControlInputCoroutine(IUnit, String, Func<Flow, ControlOutput>, Func<Flow, IEnumerator>)
    UnitDefinitionUtility.DefineControlInput(IUnit, ControlInputDefinition, Func<Flow, ControlOutput>, Func<Flow, IEnumerator>)
    UnitDefinitionUtility.DefineControlOutput(IUnit, String)
    UnitDefinitionUtility.DefineControlOutput(IUnit, ControlOutputDefinition)
    UnitDefinitionUtility.DefineValueInput(IUnit, HybridType, String)
    UnitDefinitionUtility.DefineValueInput<T>(IUnit, String)
    UnitDefinitionUtility.DefineValueInput<T>(IUnit, String, T)
    UnitDefinitionUtility.DefineValueInput(IUnit, ValueInputDefinition)
    UnitDefinitionUtility.DefineValueOutput(IUnit, HybridType, String)
    UnitDefinitionUtility.DefineValueOutput(IUnit, HybridType, String, Func<Flow, Object>)
    UnitDefinitionUtility.DefineValueOutput<T>(IUnit, String)
    UnitDefinitionUtility.DefineValueOutput<T>(IUnit, String, Func<Flow, T>)
    UnitDefinitionUtility.DefineValueOutput(IUnit, ValueOutputDefinition)
    UnitDefinitionUtility.DefineValueOutput(IUnit, ValueOutputDefinition, Func<Flow, Object>)
    UnitDefinitionUtility.DefineRequirement(IUnit, ValueInput, ControlInput)
    UnitDefinitionUtility.DefineRequirement(IUnit, ValueInput, ValueOutput)
    UnitDefinitionUtility.DefineAssignment(IUnit, ValueOutput, ValueOutput)
    UnitDefinitionUtility.DefineAssignment(IUnit, ControlInput, ValueOutput)
    UnitDefinitionUtility.DefineSuccession(IUnit, ControlInput, ControlOutput)
    UnitDefinitionUtility.DefineSuccession(IUnit, ControlOutput, ControlOutput)
    UnitDefinitionUtility.DefineDelegation(IUnit, ValueOutput, ControlOutput)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
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