Class OnTransformParentChanged
Called when the parent property of the transform of the game object has changed.
Inheritance
OnTransformParentChanged
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Events/Hierarchy")]
public sealed class OnTransformParentChanged : GameObjectEventUnit<EmptyEventArgs>, ISerializationCallbackReceiver, IEventHandlerUnit, IEventUnit, IBehaviourUnit, IUnit, IGraphElementWithDebugData, IBehaviourGraphElement, IGraphElementWithData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, IGraphEventHandler<EmptyEventArgs>
Properties
eventProxyType
Declaration
public override Type eventProxyType { get; }
Property Value
Type | Description |
---|---|
Type |
Overrides
Ludiq.Bolt.GameObjectEventUnit<Ludiq.Bolt.EmptyEventArgs>.eventProxyType
hookID
Declaration
public override EventHookID hookID { get; }
Property Value
Type | Description |
---|---|
EventHookID |
Overrides
Ludiq.Bolt.EventHandlerUnit<Ludiq.Bolt.EmptyEventArgs>.hookID