Class OnDropdownValueChanged
Called when the current value of the dropdown has changed.
Inheritance
OnDropdownValueChanged
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Events/GUI", 4)]
[TypeIcon(typeof(Dropdown))]
public sealed class OnDropdownValueChanged : GameObjectEventUnit<int>, ISerializationCallbackReceiver, IEventHandlerUnit, IEventUnit, IBehaviourUnit, IUnit, IGraphElementWithDebugData, IBehaviourGraphElement, IGraphElementWithData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, IGraphEventHandler<int>
Properties
eventProxyType
Declaration
public override Type eventProxyType { get; }
Property Value
Type | Description |
---|---|
Type |
Overrides
Ludiq.Bolt.GameObjectEventUnit<System.Int32>.eventProxyType
hookID
Declaration
public override EventHookID hookID { get; }
Property Value
Type | Description |
---|---|
EventHookID |
Overrides
Ludiq.Bolt.EventHandlerUnit<System.Int32>.hookID
index
The index of the newly selected option.
Declaration
[DoNotSerialize]
public ValueOutput index { get; }
Property Value
Type | Description |
---|---|
ValueOutput |
text
The text of the newly selected option.
Declaration
[DoNotSerialize]
public ValueOutput text { get; }
Property Value
Type | Description |
---|---|
ValueOutput |
Methods
AssignArguments(Flow, Int32)
Declaration
protected override void AssignArguments(Flow flow, int index)
Parameters
Type | Name | Description |
---|---|---|
Flow | flow | |
Int32 | index |
Overrides
Ludiq.Bolt.EventHandlerUnit<System.Int32>.AssignArguments(Ludiq.Bolt.Flow, System.Int32)
Definition()
Declaration
protected override void Definition()
Overrides
Ludiq.Bolt.GameObjectEventUnit<System.Int32>.Definition()