Class NesterStateTransition<TGraph, TMacro> | Bolt Visual Scripting | 1.4.12
docs.unity3d.com
    Show / Hide Table of Contents

    Class NesterStateTransition<TGraph, TMacro>

    Inheritance
    Object
    GraphElement<StateGraph>
    StateTransition
    NesterStateTransition<TGraph, TMacro>
    LegacyFlowStateTransition
    Inherited Members
    StateTransition.CreateDebugData()
    StateTransition.dependencyOrder
    StateTransition.source
    StateTransition.destination
    StateTransition.Branch(Flow)
    StateTransition.BeforeStateEnter(Flow)
    StateTransition.OnEnter(Flow)
    StateTransition.OnExit(Flow)
    GraphElement<StateGraph>.guid
    GraphElement<StateGraph>.modules
    GraphElement<StateGraph>.IGraphChild.associatedElement
    GraphElement<StateGraph>.requiresInstantiation
    GraphElement<StateGraph>.INotifiedCollectionChild<IGraph>.BeforeAdd(IGraph)
    GraphElement<StateGraph>.INotifiedCollectionChild<IGraph>.AfterAdd(IGraph)
    GraphElement<StateGraph>.INotifiedCollectionChild<IGraph>.BeforeRemove(IGraph)
    GraphElement<StateGraph>.INotifiedCollectionChild<IGraph>.AfterRemove(IGraph)
    GraphElement<StateGraph>.BeforeAdd(StateGraph)
    GraphElement<StateGraph>.AfterAdd(StateGraph)
    GraphElement<StateGraph>.BeforeRemove(StateGraph)
    GraphElement<StateGraph>.AfterRemove(StateGraph)
    GraphElement<StateGraph>.HandleDependencies()
    GraphElement<StateGraph>.parentGraph
    GraphElement<StateGraph>.ICollectionChild<IGraph>.parent
    GraphElement<StateGraph>.IGraphChild.parentGraph
    GraphElement<StateGraph>.Prewarm()
    GraphElement<StateGraph>.Dispose()
    GraphElement<StateGraph>.IsDisposed
    GraphElement<StateGraph>.ToString()
    GraphElement<StateGraph>.PropertyChanged
    GraphElement<StateGraph>.OnPropertyChanged(Object, PropertyChangedEventArgs)
    GraphElement<StateGraph>.OnPropertyChanged(String)
    Namespace: Ludiq.Bolt
    Syntax
    [Obsolete("Use the new class graphs to nest graphs instead.")]
    public abstract class NesterStateTransition<TGraph, TMacro> : StateTransition, INesterStateTransition, IParentStateTransition, IStateTransition, IGraphElementWithDebugData, IConnection<IState, IState>, IGraphNesterElement, IGraphParentElement, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, IGraphNester, IGraphParent where TGraph : class, IGraph, new()
        where TMacro : GraphAsset<TGraph>
    Type Parameters
    Name Description
    TGraph
    TMacro

    Constructors

    NesterStateTransition()

    Declaration
    protected NesterStateTransition()

    NesterStateTransition(IState, IState)

    Declaration
    protected NesterStateTransition(IState source, IState destination)
    Parameters
    Type Name Description
    IState source
    IState destination

    Properties

    deserializationDependencies

    Declaration
    [DoNotSerialize]
    public override IEnumerable<ISerializationDependency> deserializationDependencies { get; }
    Property Value
    Type Description
    IEnumerable<ISerializationDependency>
    Overrides
    Ludiq.Bolt.GraphElement<Ludiq.Bolt.StateGraph>.deserializationDependencies
    Implements
    IGraphElement.deserializationDependencies

    nest

    Declaration
    [Serialize]
    public GraphNest<TGraph, TMacro> nest { get; }
    Property Value
    Type Description
    GraphNest<TGraph, TMacro>

    Methods

    Instantiate(GraphReference)

    Declaration
    public override void Instantiate(GraphReference instance)
    Parameters
    Type Name Description
    GraphReference instance
    Overrides
    Ludiq.Bolt.GraphElement<Ludiq.Bolt.StateGraph>.Instantiate(Ludiq.Bolt.GraphReference)
    Implements
    IGraphElement.Instantiate(GraphReference)

    Uninstantiate(GraphReference)

    Declaration
    public override void Uninstantiate(GraphReference instance)
    Parameters
    Type Name Description
    GraphReference instance
    Overrides
    Ludiq.Bolt.GraphElement<Ludiq.Bolt.StateGraph>.Uninstantiate(Ludiq.Bolt.GraphReference)
    Implements
    IGraphElement.Uninstantiate(GraphReference)

    Explicit Interface Implementations

    IGraphNester.InstantiateNest()

    Declaration
    void IGraphNester.InstantiateNest()
    Implements
    IGraphNester.InstantiateNest()

    IGraphNester.nest

    Declaration
    [DoNotSerialize]
    IGraphNest IGraphNester.nest { get; }
    Returns
    Type Description
    IGraphNest
    Implements
    IGraphNester.nest

    IGraphNester.UninstantiateNest()

    Declaration
    void IGraphNester.UninstantiateNest()
    Implements
    IGraphNester.UninstantiateNest()

    IGraphParent.childGraph

    Declaration
    [DoNotSerialize]
    IGraph IGraphParent.childGraph { get; }
    Returns
    Type Description
    IGraph
    Implements
    IGraphParent.childGraph

    IGraphParent.isSerializationRoot

    Declaration
    [DoNotSerialize]
    bool IGraphParent.isSerializationRoot { get; }
    Returns
    Type Description
    Boolean
    Implements
    IGraphParent.isSerializationRoot

    IGraphParent.serializedObject

    Declaration
    [DoNotSerialize]
    UnityEngine.Object IGraphParent.serializedObject { get; }
    Returns
    Type Description
    UnityEngine.Object
    Implements
    IGraphParent.serializedObject

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    XObservableDisposable.EnsureNotDisposed(IObservableDisposable)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    GraphsExceptionUtility.GetException(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.SetException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphsExceptionUtility.ClearExceptionInHierarchy(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.HandleException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphNesterElementTrait.Instantiate(IGraphNesterElement, GraphReference)
    GraphNesterElementTrait.Uninstantiate(IGraphNesterElement, GraphReference)
    GraphNesterElementTrait.InstantiateNest(IGraphNesterElement)
    GraphNesterElementTrait.UninstantiateNest(IGraphNesterElement)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX