Class MultiInputUnitAlphabeticDescriptor | Bolt Visual Scripting | 1.4.12
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    Class MultiInputUnitAlphabeticDescriptor

    Inheritance
    Object
    Descriptor<IMultiInputUnit>
    UnitDescriptor<IMultiInputUnit>
    MultiInputUnitAlphabeticDescriptor
    Inherited Members
    UnitDescriptor<IMultiInputUnit>.reflectedDescription
    UnitDescriptor<IMultiInputUnit>.unitType
    UnitDescriptor<IMultiInputUnit>.unit
    UnitDescriptor<IMultiInputUnit>.IUnitDescriptor.unit
    UnitDescriptor<IMultiInputUnit>.RegisterProperties()
    UnitDescriptor<IMultiInputUnit>.StartWatching()
    UnitDescriptor<IMultiInputUnit>.OnChange(Object, PropertyChangedEventArgs)
    UnitDescriptor<IMultiInputUnit>._showTitle
    UnitDescriptor<IMultiInputUnit>._showBigIcon
    UnitDescriptor<IMultiInputUnit>._shortTitle
    UnitDescriptor<IMultiInputUnit>._surtitle
    UnitDescriptor<IMultiInputUnit>._subtitle
    UnitDescriptor<IMultiInputUnit>._isEntered
    UnitDescriptor<IMultiInputUnit>.showTitle
    UnitDescriptor<IMultiInputUnit>.showBigIcon
    UnitDescriptor<IMultiInputUnit>.shortTitle
    UnitDescriptor<IMultiInputUnit>.surtitle
    UnitDescriptor<IMultiInputUnit>.subtitle
    UnitDescriptor<IMultiInputUnit>.isEntered
    UnitDescriptor<IMultiInputUnit>.ShowTitle()
    UnitDescriptor<IMultiInputUnit>.ShowBigIcon()
    UnitDescriptor<IMultiInputUnit>.Title()
    UnitDescriptor<IMultiInputUnit>.ShortTitle()
    UnitDescriptor<IMultiInputUnit>.Surtitle()
    UnitDescriptor<IMultiInputUnit>.Subtitle()
    UnitDescriptor<IMultiInputUnit>.Summary()
    UnitDescriptor<IMultiInputUnit>.Icon()
    UnitDescriptor<IMultiInputUnit>.DefinedShowTitle()
    UnitDescriptor<IMultiInputUnit>.DefinedShowBigIcon()
    UnitDescriptor<IMultiInputUnit>.DefinedTitle()
    UnitDescriptor<IMultiInputUnit>.DefaultTitle()
    UnitDescriptor<IMultiInputUnit>.ErrorTitle(Exception)
    UnitDescriptor<IMultiInputUnit>.DefinedShortTitle()
    UnitDescriptor<IMultiInputUnit>.DefaultShortTitle()
    UnitDescriptor<IMultiInputUnit>.ErrorShortTitle(Exception)
    UnitDescriptor<IMultiInputUnit>.DefinedSurtitle()
    UnitDescriptor<IMultiInputUnit>.DefaultSurtitle()
    UnitDescriptor<IMultiInputUnit>.ErrorSurtitle(Exception)
    UnitDescriptor<IMultiInputUnit>.DefinedSubtitle()
    UnitDescriptor<IMultiInputUnit>.DefaultSubtitle()
    UnitDescriptor<IMultiInputUnit>.ErrorSubtitle(Exception)
    UnitDescriptor<IMultiInputUnit>.DefinedSummary()
    UnitDescriptor<IMultiInputUnit>.DefaultSummary()
    UnitDescriptor<IMultiInputUnit>.ErrorSummary(Exception)
    UnitDescriptor<IMultiInputUnit>.DefinedIcon()
    UnitDescriptor<IMultiInputUnit>.DefaultIcon()
    UnitDescriptor<IMultiInputUnit>.ErrorIcon(Exception)
    UnitDescriptor<IMultiInputUnit>.IUnitDescriptor.Port(IUnitPort)
    UnitDescriptor<IMultiInputUnit>.IsEntered()
    UnitDescriptor<IMultiInputUnit>.Warnings()
    Descriptor<IMultiInputUnit>.target
    Descriptor<IMultiInputUnit>.IDescriptor.target
    Descriptor<IMultiInputUnit>.Dispose()
    Descriptor<IMultiInputUnit>.SetDirty()
    Descriptor<IMultiInputUnit>.Validate()
    Descriptor<IMultiInputUnit>.Watch(INotifyPropertyChanged)
    Descriptor<IMultiInputUnit>.Unwatch(INotifyPropertyChanged)
    Descriptor<IMultiInputUnit>.StopWatching()
    Descriptor<IMultiInputUnit>.Property<T>(Func<T>, Boolean, Boolean)
    Descriptor<IMultiInputUnit>.Property<T>(Func<IEnumerable<T>>, Boolean, Boolean)
    Descriptor<IMultiInputUnit>.RegisterProperty(IReactive)
    Descriptor<IMultiInputUnit>.propertyChanged
    Descriptor<IMultiInputUnit>._title
    Descriptor<IMultiInputUnit>._summary
    Descriptor<IMultiInputUnit>._icon
    Descriptor<IMultiInputUnit>._warnings
    Descriptor<IMultiInputUnit>.title
    Descriptor<IMultiInputUnit>.summary
    Descriptor<IMultiInputUnit>.icon
    Descriptor<IMultiInputUnit>.warnings
    Namespace: Ludiq.Bolt
    Syntax
    public class MultiInputUnitAlphabeticDescriptor : UnitDescriptor<IMultiInputUnit>, IDisposable, IUnitDescriptor, IDescriptor

    Constructors

    MultiInputUnitAlphabeticDescriptor(IMultiInputUnit)

    Declaration
    public MultiInputUnitAlphabeticDescriptor(IMultiInputUnit unit)
    Parameters
    Type Name Description
    IMultiInputUnit unit

    Methods

    Port(IUnitPort)

    Declaration
    protected override IUnitPortDescriptor Port(IUnitPort port)
    Parameters
    Type Name Description
    IUnitPort port
    Returns
    Type Description
    IUnitPortDescriptor
    Overrides
    Ludiq.Bolt.UnitDescriptor<Ludiq.Bolt.IMultiInputUnit>.Port(Ludiq.Bolt.IUnitPort)

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptor.ToGUIContent(IDescriptor, Int32)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
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    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
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