Interface IBoltClassMemberUnit | Bolt Visual Scripting | 1.4.12
docs.unity3d.com
    Show / Hide Table of Contents

    Interface IBoltClassMemberUnit

    Inherited Members
    IBoltMemberUnit.memberGuid
    IBoltMemberUnit.member
    IBoltMemberUnit.requiresTarget
    IBoltMemberUnit.target
    IUnit.parentGraph
    IUnit.canDefine
    IUnit.isDefined
    IUnit.failedToDefine
    IUnit.definitionException
    IUnit.Define()
    IUnit.EnsureDefined()
    IUnit.RemoveUnconnectedInvalidPorts()
    IUnit.OnGraphStructureChanged()
    IUnit.controlInputs
    IUnit.controlOutputs
    IUnit.valueInputs
    IUnit.valueOutputs
    IUnit.invalidInputs
    IUnit.invalidOutputs
    IUnit.inputs
    IUnit.outputs
    IUnit.validInputs
    IUnit.validOutputs
    IUnit.ports
    IUnit.invalidPorts
    IUnit.validPorts
    IUnit.controlInputsData
    IUnit.controlOutputsData
    IUnit.valueInputsData
    IUnit.valueOutputsData
    IUnit.relations
    IUnit.connections
    IUnit.position
    IGraphElementWithDebugData.CreateDebugData()
    IGraphElement.modules
    IGraphElement.HandleDependencies()
    IGraphElement.dependencyOrder
    IGraphElement.guid
    IGraphElement.requiresInstantiation
    IGraphElement.Instantiate(GraphReference)
    IGraphElement.Uninstantiate(GraphReference)
    IGraphElement.deserializationDependencies
    IGraphChild.associatedElement
    IObservableDisposable.IsDisposed
    INotifiedCollectionChild<IGraph>.BeforeAdd(IGraph)
    INotifiedCollectionChild<IGraph>.AfterAdd(IGraph)
    INotifiedCollectionChild<IGraph>.BeforeRemove(IGraph)
    INotifiedCollectionChild<IGraph>.AfterRemove(IGraph)
    ICollectionChild<IGraph>.parent
    IPrewarmable.Prewarm()
    Namespace: Ludiq.Bolt
    Syntax
    public interface IBoltClassMemberUnit : IBoltMemberUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged

    Properties

    targetType

    Declaration
    BoltClass targetType { get; }
    Property Value
    Type Description
    BoltClass

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    XObservableDisposable.EnsureNotDisposed(IObservableDisposable)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    XUnitOptionProvider.Option(IUnit)
    XUnitOptionProvider.Option<TOption>(IUnit)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    GraphsExceptionUtility.GetException(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.SetException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphsExceptionUtility.ClearExceptionInHierarchy(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.HandleException(IGraphElementWithDebugData, GraphPointer, Exception)
    XUnit.CompatibleValueInput(IUnit, HybridType)
    XUnit.CompatibleValueOutput(IUnit, HybridType)
    UnitDefinitionUtility.DefineControlInput(IUnit, String, Func<Flow, ControlOutput>)
    UnitDefinitionUtility.DefineControlInputCoroutine(IUnit, String, Func<Flow, IEnumerator>)
    UnitDefinitionUtility.DefineControlInputCoroutine(IUnit, String, Func<Flow, ControlOutput>, Func<Flow, IEnumerator>)
    UnitDefinitionUtility.DefineControlInput(IUnit, ControlInputDefinition, Func<Flow, ControlOutput>, Func<Flow, IEnumerator>)
    UnitDefinitionUtility.DefineControlOutput(IUnit, String)
    UnitDefinitionUtility.DefineControlOutput(IUnit, ControlOutputDefinition)
    UnitDefinitionUtility.DefineValueInput(IUnit, HybridType, String)
    UnitDefinitionUtility.DefineValueInput<T>(IUnit, String)
    UnitDefinitionUtility.DefineValueInput<T>(IUnit, String, T)
    UnitDefinitionUtility.DefineValueInput(IUnit, ValueInputDefinition)
    UnitDefinitionUtility.DefineValueOutput(IUnit, HybridType, String)
    UnitDefinitionUtility.DefineValueOutput(IUnit, HybridType, String, Func<Flow, Object>)
    UnitDefinitionUtility.DefineValueOutput<T>(IUnit, String)
    UnitDefinitionUtility.DefineValueOutput<T>(IUnit, String, Func<Flow, T>)
    UnitDefinitionUtility.DefineValueOutput(IUnit, ValueOutputDefinition)
    UnitDefinitionUtility.DefineValueOutput(IUnit, ValueOutputDefinition, Func<Flow, Object>)
    UnitDefinitionUtility.DefineRequirement(IUnit, ValueInput, ControlInput)
    UnitDefinitionUtility.DefineRequirement(IUnit, ValueInput, ValueOutput)
    UnitDefinitionUtility.DefineAssignment(IUnit, ValueOutput, ValueOutput)
    UnitDefinitionUtility.DefineAssignment(IUnit, ControlInput, ValueOutput)
    UnitDefinitionUtility.DefineSuccession(IUnit, ControlInput, ControlOutput)
    UnitDefinitionUtility.DefineSuccession(IUnit, ControlOutput, ControlOutput)
    UnitDefinitionUtility.DefineDelegation(IUnit, ValueOutput, ControlOutput)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX