Class GraphAssetDescriptor<TGraphAsset> | Bolt Visual Scripting | 1.4.12
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    Class GraphAssetDescriptor<TGraphAsset>

    Inheritance
    Object
    Descriptor<TGraphAsset>
    GraphRootDescriptor<TGraphAsset>
    GraphAssetDescriptor<TGraphAsset>
    Inherited Members
    GraphRootDescriptor<TGraphAsset>.OnChange(Object, PropertyChangedEventArgs)
    GraphRootDescriptor<TGraphAsset>.RegisterProperties()
    GraphRootDescriptor<TGraphAsset>.Title()
    GraphRootDescriptor<TGraphAsset>.Summary()
    GraphRootDescriptor<TGraphAsset>.Icon()
    Descriptor<TGraphAsset>.target
    Descriptor<TGraphAsset>.IDescriptor.target
    Descriptor<TGraphAsset>.Dispose()
    Descriptor<TGraphAsset>.SetDirty()
    Descriptor<TGraphAsset>.Validate()
    Descriptor<TGraphAsset>.Watch(INotifyPropertyChanged)
    Descriptor<TGraphAsset>.Unwatch(INotifyPropertyChanged)
    Descriptor<TGraphAsset>.Property<T>(Func<T>, Boolean, Boolean)
    Descriptor<TGraphAsset>.Property<T>(Func<IEnumerable<T>>, Boolean, Boolean)
    Descriptor<TGraphAsset>.RegisterProperty(IReactive)
    Descriptor<TGraphAsset>.propertyChanged
    Descriptor<TGraphAsset>._title
    Descriptor<TGraphAsset>._summary
    Descriptor<TGraphAsset>._icon
    Descriptor<TGraphAsset>._warnings
    Descriptor<TGraphAsset>.Warnings()
    Descriptor<TGraphAsset>.title
    Descriptor<TGraphAsset>.summary
    Descriptor<TGraphAsset>.icon
    Descriptor<TGraphAsset>.warnings
    Namespace: Ludiq.Bolt
    Syntax
    [Obsolete("Use the new class system to create class assets.")]
    public class GraphAssetDescriptor<TGraphAsset> : GraphRootDescriptor<TGraphAsset>, IDescriptor, IDisposable where TGraphAsset : UnityEngine.Object, IGraphAsset
    Type Parameters
    Name Description
    TGraphAsset

    Constructors

    GraphAssetDescriptor(TGraphAsset)

    Declaration
    protected GraphAssetDescriptor(TGraphAsset target)
    Parameters
    Type Name Description
    TGraphAsset target

    Properties

    asset

    Declaration
    protected TGraphAsset asset { get; }
    Property Value
    Type Description
    TGraphAsset

    Methods

    StartWatching()

    Declaration
    protected override void StartWatching()
    Overrides
    Ludiq.Bolt.GraphRootDescriptor<TGraphAsset>.StartWatching()

    StopWatching()

    Declaration
    protected override void StopWatching()
    Overrides
    Ludiq.Descriptor<TGraphAsset>.StopWatching()

    TitleFallback()

    Declaration
    protected override string TitleFallback()
    Returns
    Type Description
    String
    Overrides
    Ludiq.Bolt.GraphRootDescriptor<TGraphAsset>.TitleFallback()

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptor.ToGUIContent(IDescriptor, Int32)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
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