Class FlowState | Bolt Visual Scripting | 1.4.12
docs.unity3d.com
    Show / Hide Table of Contents

    Class FlowState

    Inheritance
    Object
    GraphElement<StateGraph>
    State
    EmbedState<FlowBehaviour>
    FlowState
    Inherited Members
    EmbedState<FlowBehaviour>.graph
    EmbedState<FlowBehaviour>.IGraphParent.childGraph
    EmbedState<FlowBehaviour>.IGraphParent.isSerializationRoot
    EmbedState<FlowBehaviour>.IGraphParent.serializedObject
    EmbedState<FlowBehaviour>.requiresInstantiation
    EmbedState<FlowBehaviour>.Instantiate(GraphReference)
    EmbedState<FlowBehaviour>.Uninstantiate(GraphReference)
    State.CreateData()
    State.CreateDebugData()
    State.isStart
    State.canReenter
    State.canBeSource
    State.canBeDestination
    State.BeforeRemove(StateGraph)
    State.outgoingTransitions
    State.incomingTransitions
    State.outgoingTransitionsNoAlloc
    State.transitions
    State.Disconnect()
    State.OnEnter(Flow, StateEnterReason)
    State.OnExit(Flow, StateExitReason)
    State.OnBranchTo(Flow, IState)
    State.DefaultWidth
    State.position
    State.width
    GraphElement<StateGraph>.guid
    GraphElement<StateGraph>.modules
    GraphElement<StateGraph>.IGraphChild.associatedElement
    GraphElement<StateGraph>.INotifiedCollectionChild<IGraph>.BeforeAdd(IGraph)
    GraphElement<StateGraph>.INotifiedCollectionChild<IGraph>.AfterAdd(IGraph)
    GraphElement<StateGraph>.INotifiedCollectionChild<IGraph>.BeforeRemove(IGraph)
    GraphElement<StateGraph>.INotifiedCollectionChild<IGraph>.AfterRemove(IGraph)
    GraphElement<StateGraph>.BeforeAdd(StateGraph)
    GraphElement<StateGraph>.AfterAdd(StateGraph)
    GraphElement<StateGraph>.AfterRemove(StateGraph)
    GraphElement<StateGraph>.dependencyOrder
    GraphElement<StateGraph>.HandleDependencies()
    GraphElement<StateGraph>.parentGraph
    GraphElement<StateGraph>.ICollectionChild<IGraph>.parent
    GraphElement<StateGraph>.IGraphChild.parentGraph
    GraphElement<StateGraph>.deserializationDependencies
    GraphElement<StateGraph>.Prewarm()
    GraphElement<StateGraph>.Dispose()
    GraphElement<StateGraph>.IsDisposed
    GraphElement<StateGraph>.ToString()
    GraphElement<StateGraph>.PropertyChanged
    GraphElement<StateGraph>.OnPropertyChanged(Object, PropertyChangedEventArgs)
    GraphElement<StateGraph>.OnPropertyChanged(String)
    Namespace: Ludiq.Bolt
    Syntax
    public sealed class FlowState : EmbedState<FlowBehaviour>, IEmbedState, IState, IGraphElementWithDebugData, IGraphElementWithData, IGraphParentElement, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, IGraphParent

    Constructors

    FlowState()

    Declaration
    public FlowState()

    FlowState(FlowBehaviour)

    Declaration
    public FlowState(FlowBehaviour graph)
    Parameters
    Type Name Description
    FlowBehaviour graph

    Methods

    OnEnterImplementation(Flow)

    Declaration
    protected override void OnEnterImplementation(Flow flow)
    Parameters
    Type Name Description
    Flow flow
    Overrides
    State.OnEnterImplementation(Flow)

    OnExitImplementation(Flow)

    Declaration
    protected override void OnExitImplementation(Flow flow)
    Parameters
    Type Name Description
    Flow flow
    Overrides
    State.OnExitImplementation(Flow)

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    XObservableDisposable.EnsureNotDisposed(IObservableDisposable)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    GraphsExceptionUtility.GetException(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.SetException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphsExceptionUtility.ClearExceptionInHierarchy(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.HandleException(IGraphElementWithDebugData, GraphPointer, Exception)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX