Version: 2022.3
LanguageEnglish
  • C#

XRDisplaySubsystem.ReprojectionMode.OrientationOnly

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Stabalizes the image only for changes to the user's head orientation, ignores changes in position. This is best for body-locked content that you want to move with the user as they walk around, such as a 360-degree video.