Version: 2022.3
LanguageEnglish
  • C#

VideoPlayer.isLooping

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool isLooping;

Description

Determines whether the VideoPlayer restarts from the beginning when it reaches the end of the clip.

If set to false, the VideoPlayer will stop playback at the end of the clip and will not reset the time to the start of the clip.