Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

Vector2.ClampMagnitude

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static Vector2 ClampMagnitude(Vector2 vector, float maxLength);

Parameters

Parameter Description
vector The vector to clamp.
maxLength The maximum length to clamp the vector to.

Returns

Vector2 A copy of vector with its magnitude clamped to maxLength.

Description

Creates a copy of a given vector, with its magnitude clamped to a maximum length.