VisualEffect.HasSystem

Declaration

public bool HasSystem(int nameID);

Declaration

public bool HasSystem(string name);

Parameters

nameID The system ID. This is the same ID that Shader.PropertyToID returns.
name The name of the property.

Returns

bool true if the VisualEffect has the system you pass in. Returns false otherwise.

Description

Use this function to determine if the VisualEffect has the system you pass in.


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