VFXSpawnerCallbacks.OnStop

Declaration

public void OnStop(VFX.VFXSpawnerState state, VFX.VFXExpressionValues vfxValues, VFX.VisualEffect vfxComponent);

Parameters

state The spawner state.
vfxValues The values of expression (input properties for a spawner block).
vfxComponent The visual effect.

Description

Unity invokes this method when a parent spawner system triggers Stop.


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