Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
|safety||The AtomicSafetyHandle that can be used to control access to the data related to the DisposeSentinel being created.|
|sentinel||The new DisposeSentinel.|
|callSiteStackDepth||The stack depth where to extract the logging information from.|
Creates a new AtomicSafetyHandle and a new DisposeSentinel, to be used to track safety and leaks on some native data.
Upon creation the call stack is stored in the DisposeSentinel to allow for logging a descriptive error when a memory leak is detected.
Did you find this page useful? Please give it a rating: