Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

NavQueryStatus.MoreDataAvailable

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Description

The output buffer provided to the query was too small to hold all the results.

Provide a larger output buffer to the operation to solve the issue. NavWorld.GetEdgesAndNeighbors and the NavWorld.Raycast overload that fills a path buffer both report this flag.