Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
A parameter didn't contain valid information, useful for carrying out the NavMesh query.
This is a detail flag that accompanies a main status. Use NavWorld.IsValid to check a NavWorld, a NavNode, or a NavLocation before you pass it to an operation.