Version: Unity 6 (6000.0)
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  • C#

MaskField Constructor

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Declaration

public MaskField(List<string> choices, int defaultMask, Func<string,string> formatSelectedValueCallback, Func<string,string> formatListItemCallback);

Parameters

choices A list of choices to populate the field.
defaultValue The initial mask value for this field.
formatSelectedValueCallback A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field..
formatListItemCallback The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.

Description

Initializes and returns an instance of MaskField.


Declaration

public MaskField(string label, List<string> choices, int defaultMask, Func<string,string> formatSelectedValueCallback, Func<string,string> formatListItemCallback);

Parameters

label The text to use as a label for the field.
choices A list of choices to populate the field.
defaultValue The initial mask value for this field.
formatSelectedValueCallback A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field..
formatListItemCallback The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.

Description

Initializes and returns an instance of MaskField.


Declaration

public MaskField();

Description

Initializes and returns an instance of MaskField.


Declaration

public MaskField(string label);

Parameters

label The text to use as a label for the field.

Description

Initializes and returns an instance of MaskField.