Version: 2022.3
LanguageEnglish
  • C#

DynamicAtlasFilters.Readability

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Excludes readable textures.<br /><br />

Readable textures are textures that are readable from scripts, which means they are also writable or editable. Another way to think of this filter is as a way to exclude textures that are not read-only.