| Parameter | Description |
|---|---|
| spriteRenderer | SpriteRenderer to set the value for. |
uint The integer assigned to the renderer as a custom value.
Returns the custom value assigned to this renderer.
The GetShaderUserValue method returns the custom integer assigned to a renderer.
Note: By default, the renderer’s value is 0 unless explicitly assigned.
Additional resources: SpriteRenderer.SetShaderUserValue.