Version: 2020.3
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Time.fixedDeltaTime

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public static float fixedDeltaTime;

Description

The interval in seconds at which physics and other fixed frame rate updates (like MonoBehaviour's FixedUpdate) are performed.

Unity does not adjust fixedDeltaTime based on Time.timeScale. The fixedDeltaTime interval is always relative to the in-game time which Time.timeScale affects.