Terrain.GetActiveTerrains

Declaration

public static void GetActiveTerrains(List<Terrain> terrainList);

Parameters

activeTerrainsList A List of Terrains this function populates with the active Terrains in the Scene.

Description

Populates a List of Terrains with the active Terrains in the Scene.

This function differs from Terrain.activeTerrains in that it gives you control of memory allocation. Additional resources: Terrain.activeTerrains.


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