ShaderUtil.GetMissShaderName

Declaration

public static string GetMissShaderName(Rendering.RayTracingShader s, int shaderIndex);

Parameters

s The RayTracingShader instance.
shaderIndex The miss Shader index for which to retrieve the name. The miss Shaders defined in a RayTracingShader are sorted alphabetically by the Shader compiler.

Returns

string The name of the miss Shader at the index passed using the "shaderIndex" argument.

Description

Returns the name of a user-defined miss Shader from within a RayTracingShader.


Did you find this page useful? Please give it a rating: