Version: 2019.2
LanguageEnglish
  • C#

Shader.FindPassTagValue

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public Rendering.ShaderTagId FindPassTagValue(int passIndex, Rendering.ShaderTagId tagName);

Parameters

passIndexThe index of the pass.
tagNameThe name of the pass tag.

Description

Search for the pass tag specified by tagName on the shader's active SubShader and returns the value of the tag.

Did you find this page useful? Please give it a rating: