Version: 2018.3 (switch to 2019.1a or 2017.4)
LanguageEnglish
  • C#

Scene.GetRootGameObjects

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public GameObject[] GetRootGameObjects();

Returns

GameObject[] An array of game objects.

Description

Returns all the root game objects in the Scene.


public void GetRootGameObjects(List<GameObject> rootGameObjects);

Parameters

rootGameObjectsA list which is used to return the root game objects.

Description

Returns all the root game objects in the Scene.

Please make sure the list capacity is bigger than Scene.rootCount, then Unity will not allocate memory internally.

Did you find this page useful? Please give it a rating: