Version: 2019.4
LanguageEnglish
  • C#

EditorSceneManager.SceneOpeningCallback

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public delegate void SceneOpeningCallback(string path, SceneManagement.OpenSceneMode mode);

Parameters

pathPath of the Scene to be opened. This is relative to the Project path.
modeMode that is used when opening the Scene.

Description

Callbacks of this type which have been added to the sceneOpening event are called just before opening a Scene.