Version: 2022.3
LanguageEnglish
  • C#

Rigidbody2D.constraints

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public RigidbodyConstraints2D constraints;

Description

Controls which degrees of freedom are allowed for the simulation of this Rigidbody2D.

By default this is set to RigidbodyConstraints2D.None, allowing rotation and movement along all axes.

In some cases, you may want to constrain a Rigidbody2D to only move or rotate along some axes. You can use the bitwise OR operator to combine multiple constraints.

Additional resources: RigidbodyConstraints2D.