Virtual Texturing is experimental and not ready for production use. The feature and documentation might be changed or removed in the future.

Resolver.UpdateSize

Declaration

public void UpdateSize(int width, int height);

Parameters

width Width of the texture passed in during Process.
height Height of the texture passed in during Process.

Description

Update the internal buffers.

This function is should be called whenever the resolution of the feedback texture changes.


Did you find this page useful? Please give it a rating: