Version: 2022.3
LanguageEnglish
  • C#

QueryParameters Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public QueryParameters(int layerMask, bool hitMultipleFaces, QueryTriggerInteraction hitTriggers, bool hitBackfaces);

Parameters

layerMask A LayerMask that is used to selectively ignore Colliders when casting a ray.
hitMultipleFaces Whether raycast batch query should hit multiple faces.
hitTriggers Whether queries hit Triggers by default.
hitBackfaces Whether physics queries should hit back-face triangles.

Description

Struct used to set up parameters for queries: RaycastCommand, BoxcastCommand, CapsulecastCommand, SpherecastCommand.