Projector.orthographic

Switch to Manual
public bool orthographic;

Description

Is the projection orthographic (true) or perspective (false)?

When orthographic is true, projection is defined by orthographicSize.
When orthographic is false, projection is defined by fieldOfView. Additional resources: projector component.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); proj.orthographic = true; } }

Did you find this page useful? Please give it a rating: