Projector.aspectRatio

Switch to Manual
public float aspectRatio;

Description

The aspect ratio of the projection.

This is projection width divided by height. An aspect ratio of 1.0 makes the projection square; a ratio of 2.0 makes it twice as wide than high. Additional resources: projector component.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // Get the projector Projector proj = GetComponent<Projector>(); // Use it proj.aspectRatio = 2.0f; } }

Did you find this page useful? Please give it a rating: