Version: 2018.2 (switch to 2018.3b or 2017.4)
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  • C#

Profiler.usedHeapSizeLong

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public static long usedHeapSizeLong;

Returns

long Size of the memory allocated by Unity (or 0 if the profiler is disabled).

Description

Returns the number of bytes that Unity has allocated. This does not include bytes allocated by external libraries or drivers.

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