Version: 2022.3
LanguageEnglish
  • C#
Method group is Obsolete
Experimental: this API is experimental and might be changed or removed in the future.

ObjectFlagsExtensions.IsDontDestroyOnLoad

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Obsolete This API is outdated and will be removed. Please check out the Memory Profiler Package (https://docs.unity3d.com/Packages/com.unity.memoryprofiler@latest/).

Declaration

public static bool IsDontDestroyOnLoad(ObjectFlags flags);

Parameters

flags The ObjectFlags to compute from (accessible via this).

Returns

bool Returns true if the object associated with this ObjectFlags is marked as DontDestroyOnLoad.

Description

True if the object is marked as DontDestroyOnLoad; otherwise false.