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|point||The center of the box.|
|size||The size of the box.|
|angle||The angle of the box.|
|results||Array to receive results.|
|layerMask||Filter to check objects only on specific layers.|
|minDepth||Only include objects with a Z coordinate (depth) greater than this value.|
|maxDepth||Only include objects with a Z coordinate (depth) less than this value.|
Returns the number of results placed in the
Get a list of all Colliders that fall within a box area. Note: This method will be deprecated in a future build and it is recommended to use OverlapBox instead.
This function is similar to OverlapBoxAll except that the results are returned in the supplied array. The integer return value is the number of objects that fall within the box (possibly zero) but the results array will not be resized if it doesn't contain enough elements to report all the results. The significance of this is that no memory is allocated for the results and so garbage collection performance is improved when the check is performed frequently.
See Also: OverlapBox, OverlapBoxAll.