Removed in version 2019.2.10


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Obsolete public static bool raycastsStartInColliders;


Do ray/line casts that start inside a collider(s) detect those collider(s)?

When performing a ray/line cast, the start point can begin inside a collider. When this occurs, this property controls whether these colliders are returned or not. When set to true, such colliders are returned.

See Also: Raycast, Linecast.

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