Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Default maximum angular speed of the dynamic Rigidbody, in radians (default 50).
Controls the maximum angualr speed of the dynamic Rigidbody, measured in radians. The angular speed limit can also be modified with Rigidbody.maxAngularVelocity on a per rigid body basis.
Did you find this page useful? Please give it a rating: