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ParticleSystem.shape

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public var shape: ParticleSystem.ShapeModule;

Description

Access the particle system shape module.

Particle system modules do not need to be reassigned back to the system; they are interfaces and not independent objects.

no example available in JavaScript
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Mesh myMesh;

void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var sh = ps.shape; sh.enabled = true; sh.shapeType = ParticleSystemShapeType.Mesh; sh.mesh = myMesh; } }