Version: 2018.2 (switch to 2018.1 or 2017.4)
  • C#
Removed in version 2018.2.0


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Obsolete public static bool HavePublicAddress();


Check if this machine has a public IP address.

It checks all the network interfaces for IPv4 public addresses and returns true if one address is found.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { if (GUILayout.Button("Start Server")) { bool useNat = !Network.HavePublicAddress(); Network.InitializeServer(32, 25002, useNat); MasterServer.RegisterHost("MyUniqueGameType", "JohnDoes game", "l33t game for all"); } } }

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