Version: 2022.3
LanguageEnglish
  • C#

ModifiableContactPair.IgnoreContact

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void IgnoreContact(int i);

Parameters

i Index of the contact point.

Description

Ignore the specified contact point in this contact pair.

Note that this is the same as setting the maximum impulse to be applied at this contact point to zero.