Version: Unity 6 (6000.0)
LanguageEnglish
  • C#
Method group is Obsolete

MeshCollider.skinWidth

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Obsolete MeshCollider.skinWidth is no longer used. public float skinWidth;

Description

Used when set to inflateMesh to determine how much inflation is acceptable.

Larger values will decrease the accuracy of the generated mesh. Smaller values may not allow PhysX to generate a convex mesh. The value must be larger than 0.