Select your preferred scripting language. All code snippets will be displayed in this language.
class in UnityEngine
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
The Master Server is used to make matchmaking between servers and clients easy.
You can advertise game hosts or fetch host lists for you game type. The functions here are used to communicate with the Master Server itself which resides on a separate server. If necessary the server itself can be customized. For an overview of the Master Server as well as a technical description see the Master Server manual page.
|dedicatedServer||Report this machine as a dedicated server.|
|ipAddress||The IP address of the master server.|
|port||The connection port of the master server.|
|updateRate||Set the minimum update rate for master server host information update.|
|ClearHostList||Clear the host list which was received by MasterServer.PollHostList.|
|PollHostList||Check for the latest host list received by using MasterServer.RequestHostList.|
|RegisterHost||Register this server on the master server.|
|RequestHostList||Request a host list from the master server.|
|UnregisterHost||Unregister this server from the master server.|
Did you find this page useful? Please give it a rating: